This article is an excellent explanation of how to play Rock-Paper-Scissors.
For advanced RPS, add the following to your repertoire:
Player profiling
- When you play someone you know, try to use what you know about them to determine ahead of time what they are going to throw. Each player falls into one of four categories:
0: A player in this category doesn't think things through. This person will always throw rock.
1: A player in category one only takes things to the next logical step. Meaning, if they throw rock and you throw paper, they will choose one of two options: if they are an agressive personality, they will throw scissors to attack your paper, if they are a defensive personality, they will throw paper to make sure your paper can't win. If you don't know whether they are agressive or defensive, choose scissors.
2: A player in this category takes things one step beyond the next logical step. If they throw rock and you throw paper, they will then think that they should throw scissors to attack your paper, but they will realize that you are onto them and that you will throw rock to attack their scissors. As a result, they will choose paper to attack your rock. Choose scissors.
3: The last category is only reserved for the absolutely most intelligent of players. The 3-step player will try to outthink their opponent in exactly the way I have talked about here. What they throw will depend on their perception of you. Fortunately, their perception of you could be wrong. If they throw rock and you throw paper, they will take the 2-step approach to the next step, assuming that you will choose scissors to attack their paper, and they will toy with the idea of throwing rock. However, because they don't want to seem predictable, every time they will choose to instead throw paper to stalemate your paper or attack your rock. Choose scissors.
As you can see, if your opponent throws rock first, you should always throw scissors on your next throw, unless you're playing an idiot.
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